Mathematics Learning Program

It is important to encourage children’s learning and understanding of math at a young age, so they can develop a strong foundation in the subject! Our program can help students develop necessary skills to evolve and grow an appreciation for math.
Our instructors incorporate hands-on activities. Children learn best by doing, and our program incorporates plenty of hands-on activities that allow students to explore math concepts in a tactile way. For example, students may build shapes out of blocks, create patterns with manipulatives, or solve math problems using physical objects. Pre-K Students develop a natural curiosity for math and potentially see how it is relevant to their lives as they work with a variety of objects.
We strive to utilize games and puzzles. Games and puzzles are a fun way for students to practice math skills and develop problem-solving skills. Elementary school students may play math board games, and solve logic puzzles, which is associated with optimal development of concentration and memory skills.
It is our goal to ultimately make math relevant to students’ lives. We introduce middle school students to engaging math concepts. We focus on real-world math problems as we also prepare students to participate in math competitions. Our instructors begin to challenge students to solve more complex problems.
A majority of our students take AP or honors math classes in High School as a way to challenge themselves and prepare for college. This program provides students with a strong foundation in advanced math concepts. We aid development of problem-solving skills and encourage our students to explore their interest in math, as we prepare students for college and beyond. Students will be assessed throughout the program through quizzes, exams, and projects. The assessments will be designed to measure students’ understanding of the material and their ability to apply their skills to real-world problems.
We teach math in a fun and engaging way. Math doesn’t have to be boring! This program is intended to provide students with a strong foundation in advanced math concepts and uses a variety of teaching methods to keep students interested. By providing a variety of interactive activities that demonstrate the power of math, we help students develop a lifelong appreciation for this essential subject. We are very grateful for confidence shown in us by our students and their parents as student success is at the center of our mission. Our educators, staff and I are intent upon instilling children with life skills that help create a sense of confidence, and better enable them to realize their full potential.
The only way to learn mathematics is to do mathematics. ~Paul Halmos

PreK Level

Prerequisite: 4 years of age – this program is a prerequisite for the Kindergarten Level Program

  • Name numbers, count 0-10
  • Recognize the attributes of size, length, area, weight, and capacity of everyday objects
  • Compare numbers. Understand addition and subtraction as putting together or taking away
  • Identify colors
  • Identify relative position of objects in space
  • Sort, categorize, and classify objects
  • Identify various two-dimensional shapes (squares, circles, triangles, rectangles)
  • Time – put pictures in order. Before and after
  • Compare three-dimensional shapes with the shapes of real objects
  • Patterns
  • Analogies
  • Develop attention, memory and fine motor skills
  • Simple logic problems
  • Game and blocks

Kindergarten–Level 1

Prerequisite: this program is a prerequisite for the Level 1–2 Program

  • Count to 100 by ones and by tens
  • Numbers name and counting up to 20. Number line. Zero
  • Decompose numbers less than or equal to 10 into pairs in all possible ways (e.g., 5=5+0, 5=1+4, 5=2+3)
  • Compare numbers
  • Separate numbers 11–19 in groups of 10 and number from 1–9
  • Solve addition and subtraction word problems, and add and subtract within 10. Use number line
  • Compare objects by measurable attributes, such as length or weight
  • Identify and describe shapes. Compare simple shapes to form larger shapes
  • Sort, categorize, and classify objects. Introduction to set
  • Name relative positions of objects
  • Patterns
  • Analogies
  • Develop attention, memory and fine motor skills
  • Simple logic problems
  • Games. Blocks
 

Advanced Level 1–2

  • Place value: ones, tens. Graphic form of numbers larger than 10
  • Different types of word problems involving addition and subtraction up to 20
  • Introduction to multiplication and division. Pythagoras table. Simple word problems involving multiplication
  • Addition and subtraction for numbers more than 20 without regrouping
  • Time
  • Introduction to simple equations of the form x-a=b, x+a=b, a-x=b. Balance. Parts of a whole
  • Challenge analogies and patterns
  • Geometry. 3D geometry
  • Logic problems
  • Combinatory problems
  • Games. Blocks. Tangram

Advanced Level 2–3

  • Addition and subtraction with regrouping
  • Place value: ones, tens, hundreds
  • Multiplication and division. Word problems involving multiplication
  • Different types of word problems involving several steps of addition and subtraction. Expressions with variables – putting the basic word problems into expression form
  • Order of operations
  • Simple equations of the form x-a=b, x+a=b, a-x=b, ax=b
  • Algorithms
  • Introduction to sets
  • Combinatorial problems
  • Logic problems
  • Geometry. 3D geometry

“Math is all about becoming a creative thinker, not a CALCULATOR”